赛车计划(Project Cars) 初见感想【LZ已放弃】

  • l
    libindi
    车子太少了
  • c
    chan
    我本来还以为是LFS次时代全面升级豪华版, 结果不是拟真向的
  • s
    sxh1991
    算是SIM吧…只不过Slightly Mad家的物理引擎一直被诟病有肥皂胎的倾向就是了
  • h
    highsky
    也试了一下
    仅手柄的感觉:手感真心一炮污,滑的要死,根本没有感到轮胎和地面上的摩擦
    全开特效后,画面也觉得一般,部分车体建模也不细致,一些圆形车灯棱角很明显优化也很是问题,平时60帧没问题,一到雷雨天就刷刷刷掉下来

    总体感觉就是二线中低成本的作品
  • 江南映月
    要那样还这样大张旗鼓的宣传干嘛?搞成那样拟真的用户太少了吧。
  • s
    sxh1991
    次世代的LFS我觉得是Assetto Corsa…从玩家群体到MOD社群的氛围来说都很像
  • s
    sxh1991
    I give it up.
    5个小时的卡丁车流程实在让我崩溃,尝试了房车赛之后依然如此,从SHIFT时**始就一直有的那种特有的轮胎忽然踩肥皂的感觉依然存在……我居然连一个高速弯都过不去……
    除非有方向盘,不然真的不推荐这款游戏
  • l
    londo_bell
    PS4上能出个demo就好了,想尝试下DualShock4的手感;
    有EA支持的话,就有Porsche了,GT永远的怨念
    有几个疑问:
    1. Project Cars里同款车使用手柄的驾驶难度与GT6里辅助全关之后比如何?
    2. Project Cars里使用手柄的话,油门以及刹车的线性性表现的如何?
    3. Project Cars里车辆的Tuning Option相比GT6如何?
  • l
    londo_bell
    还没上手玩过,根据gt**et里的帖子,貌似和Shift,GT,Forza还是不一样的

    - Is this like, uhm... Shift 3?

    No, it is meant to be as realistic a race sim as possible. That means a very sophisticated tire model including heat, wear and different compounds, new benchmarks in realistic brake, turbo and gearbox modelling, dynamic track conditions, realistic aero effects, extensive setup options, full weather with according wet track physics and realistic damage modelling. There are three professional race drivers in Nic Hamilton, Ben Collins (aka The Stig) and Oli Webb, who are giving constant feedback on car handling and all other aspects of racing, to make sure its as close to real racing as possible. Try to drive pCARS like Shift (or GT/FM) and you will fail.

    The reason it might remind you of Shift is that it is made by the same people, so it has a certain "SMS look" to it - just like iRacing, AC, Forza and GT have their own distinctive look in their graphics.

    https://www.gt**et.net/forum/thr ... sion-thread.261206/
  • s
    sxh1991
    再去围观了一圈Steam的推荐设置时候再试跑了之后我觉得这游戏很可能不是物理系统不好,而是物理系统设计的太精巧,如果真的如同宣传的一样,轮胎和地面都是纯物理建模,通过碰撞模型来计算抓地力和轮胎磨损的话……会在某些地方出现bug就完全不奇怪了。一般忽然失去抓地力的瞬间都是地面有微妙的起伏的地方(而且出现的位置很随机)
    这里要表扬一点Project Cars做的比GT赛车好(或者说夸张)的地方——轮胎温度,在房车赛里面,每次出站在胎温上来之前,我基本都要在赛道上打滑几次才能开始跑飞驰圈……胎温的差距之明显简直就像GT里面的软胎和中性胎的感觉。
  • m
    madoka
    习惯了assetto carsa的操控后,Pcars和主机上的赛车游戏已经再也玩不下去了
  • m
    madoka
    习惯了assetto carsa的操控后,Pcars和主机上的赛车游戏已经再也玩不下去了