GBC口袋妖怪金银Debug版介绍
- kayoubi好奇除了这个还有其他玩具么
- 最美人贩子喜欢C语言可以研究nethack、angband之类老roguelike的源代码,都是完全开源的,wiki上可以直接查到技能、物品、敌人涉及的行数。
angband据说编写得非常优美,爱好者甚至有:hacking angband is the best way to learn C的说法。 - forzen这玛丽露(是叫这个吗?)的背影贴图怎么回事,那是三个眼睛吗
- yksoft1那个应该是废案里面小嘟嘟利的图,没有被及时处理掉。
- yksoft1注意:泄露包里面有很多套monsdata文件。我写了一个自动写monsdata的小程序,现在不用再手工贴到bin里面了。复制代码
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- int readBank (unsigned char* outp, char *fname, unsigned int addr)
- {
- int i=0;
- FILE* fi;
- unsigned char* fblk;
- fblk=(unsigned char*)malloc(16384);
- memset(fblk, 0, 16384);
- printf("Reading %s...\n", fname);
- fi=fopen(fname, "rb");
- if (!fi)
- {
- printf("open file %s error!\n", fname);
- goto error3;
- }
- while(fread(fblk+i, 1, 1, fi) == 1)
- {
- ++i;
- }
- fclose(fi);
- memcpy(outp+addr, fblk, 16384);
- free(fblk);
- return 1;
- error3:
- free(fblk);
- return 0;
- }
- main(int argc, char* argv[])
- {
- int i=0, r;
- char ofn[256];
- FILE* fi, *fo;
- unsigned char* outp;
- unsigned char* fblk;
- memset(ofn, 0, 256);
- if(argc<2)
- {
- printf("usage: %s filename\n", argv[0]);
- return;
- }
- for(i=strlen(argv[1]); i>=0; i--)
- {
- if(*(argv[1]+i) == '.')
- {
- memcpy(ofn, argv[1], i);
- break;
- }
- }
- strcat(ofn, ".gb");
- i=0;
- outp=(unsigned char*)malloc(2097152);
- fblk=(unsigned char*)malloc(16384);
- printf("Reading from %s..\n", argv[1]);
- fi=fopen(argv[1], "rb");
- if (!fi)
- {
- printf("open %s file error!\n", argv[1]);
- goto error3;
- }
- while(fread(outp+i*16384, 1, 16384, fi) == 16384)
- {
- ++i;
- }
- printf("Read %d banks\n", i);
- fclose(fi);
- r=readBank(outp, "bank12.bin", 0x12*0x4000);
- r=readBank(outp, "bank13.bin", 0x1f*0x4000);
- r=readBank(outp, "bank14.bin", 0x20*0x4000);
- r=readBank(outp, "bank15.bin", 0x15*0x4000);
- r=readBank(outp, "bank16.bin", 0x16*0x4000);
- r=readBank(outp, "bank17.bin", 0x17*0x4000);
- r=readBank(outp, "bank18.bin", 0x18*0x4000);
- r=readBank(outp, "bank19.bin", 0x19*0x4000);
- r=readBank(outp, "bank1a.bin", 0x1a*0x4000);
- r=readBank(outp, "bank1b.bin", 0x1b*0x4000);
- r=readBank(outp, "bank1c.bin", 0x1c*0x4000);
- r=readBank(outp, "bank1d.bin", 0x1d*0x4000);
- r=readBank(outp, "bank1e.bin", 0x1e*0x4000);
- r=readBank(outp, "bank1f.bin", 0x2e*0x4000);
- if(!r)
- {
- printf("read graphic banks error!\n");
- goto error3;
- }
- printf("Writing %s..\n", ofn);
- fo=fopen(ofn,"wb");
- if (!fo)
- {
- printf("open %s error!\n", ofn);
- goto error3;
- }
- fwrite(outp, 16384, i, fo);
- fclose(fo);
- error3:
- free(outp);
- free(fblk);
- }
- #include <stdio.h>
- yksoft1泄露包的xtal*.zip是水晶的源码,和金银大同小异,但是没有日版的源码了。build出来直接就是完整可执行文件。
- gold013我一直有个疑问,当初金银时期。第一张地图里面四张拼图和抓字母形状的未知图腾到底有什么用?还有关东地区水系道馆那个镇左上角墙里的门是不是贴图错误?
我当初记得小时候关于这游戏各种流言都有,我一个一个试,就剩下这两个未解之谜 - 电容茧拼完好像会多出现一些其他种类的未知图腾,未知图腾就是纯收藏用的了吧
- gold013这我倒是知道,我当初在金版收集齐了26只字母,不过也找不到啥后续了。不过既然纯粹收藏……哎…